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Learn to Play Casino Craps: Craps Terms (Part 4)

Date Published: 16th September 2009
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Author: William Enslen Jr RSS Views: N/A PRINT ASK ABOUT THIS ARTICLE
Let's resume our session on learning the many craps terms. Starting where we left off in Part 3, the following terms cover the letters L to O in alphabetical order. Craps terms beginning with other letters are defined in my other articles. Remember, you don't need to memorize all these terms before you play. If you don't understand something, just ask a dealer. Part of their job is to help you understand the game.

Lady’s Delight = A Hard 10.
Lammer = A small plastic marker, or button, placed on top of player’s bets to indicate whether they’re “on” or “off.”
Lay = A bet and paying a 5% vigorish (or tax) for the privilege of getting true odds that a 7 will show before a number.
Laying Odds = Adding a true Odds bet against the point on the Don’t Pass.

Layout = The table design and markings for all bets.
Lid = The plastic top that covers and protects the house’s chip stack on the table when the table is not in use.
Lights Out = What the stickman might say to remind dealers to move the puck to the “off” (black) position.
Line = The Pass Line.
Little Joe = Two two’s. A Hard 4.
Live = Cash or bets that are in action or in play. Also, a George.
Long And Strong = What the stickman might say to tell the shooter to get the dice to the back wall.
Marker = The puck that marks the point.
Midnight = The number twelve. Also called boxcars.
Money Plays = What the dealer might say when a player makes a bet by dropping money on the table and calling out the bet.
Monster Roll = A hot roll that lasts a long time on which players make lots of money.

Mop = The stick the stickman uses to move the dice. Also called the whip.
Natural = The numbers 2, 3, 7, 11, and 12 that result in an immediate decision on the come-out roll.
Nickel = $5 cheques.
Nina From Pasadena = The number 9.
No Bet = What the dealer says if a player makes an invalid bet after the dice are pushed to the shooter or after the dice are in the air. The bet is invalid because it’s too late.
No Roll = What the stickman says for an invalid roll (e.g., the dice don’t hit the back wall or a die flies off the table).
Number In The Lumber = What the stickman might say when a die bounces and lands in the wooden chip rack on the rail.
Off = A player’s bet is not live, not working, or not in action.
OJ = The dice combination 3-2. (OJ’s jersey number was 32.)

On = A player’s bet is live, working, or in action.
One On The Rail = What the dealer might say to the boxman when a die that left the table has been returned and placed in the rail next to the boxman ready for his inspection.
One-eyed Chicken In The Weeds = The dice combination 1-4.
Outside Numbers = The numbers 4, 5, 9, and 10; sometimes only the numbers 4 and 10.
Ozzie And Harriet = Two four’s. A Hard 8.

W. Enslen is a reliability engineer who routinely works with statistics. Having played and analyzed casino craps for 30 years, he has compiled his winning secrets in a new Ebook, which you can sample at Learn to Play Casino Craps. Be smart, play smart, and learn to play casino craps in reality instead of a Fantasyland of false hope.
Tags: lots of money, alphabetical order, privilege, marker, shooter, whip, bets, nickel, puck, cheques, number 9
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About the Author
Occupation: Reliability Engineer
Bill Enslen is a United States Naval Academy graduate, former Marine Corps officer, and currently works for the Department of Defense performing reliability engineering on new Defense acquisition programs. As a reliability engineer, he routinely works with numbers and probabilities. Statistics fascinate him. Maybe that's why he loves craps. Throughout his career, he's had technical papers published in a variety of professional journals. He enjoys writing but never thought seriously about writing a book. One day, he woke up and the kids were grown. He rolled out of bed and found himself with spare time. He started making notes and eventually compiled them all into his new eBook, The Secret to Craps: The Right Way to Play. Of all the subjects in the world for a book, why craps? The saying goes, "Write what you know, what you love, what you're passionate about." For Bill, that's craps. In his new eBook, he doesn't offer false hope or prey on your blazing desire to beat the house. Instead, he explains the reality of the game and how to optimize your fun and excitement without losing your shirt. Without fully understanding the game and the truth behind the numbers, you're vulnerable to believing bizarre claims that you can consistently beat the casino. The plain truth is that you can't and won't. Don't be a sucker. Be smart, play smart, and learn the secret to craps. For more information, and to read a sample chapter about the silliness of dice setting, visit his site at http://www.learnthesecrettocraps.com/
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