On defense there are specific plays that don’t work as efficiently as they should. Even though Madden 10 has high realism, certain defensive playcalls still aren't up to par in terms of duplicating their real-life realism.
Engage Eight; a popular eight man blitz in almost every team playbook, this almost always happens too unsurprisingly and it's problematic to align the few cover players efficiently, almost leaving opponents open and not getting people to the quarterback nearly fast enough.
3-4 Defense; Although a little improved in Madden NFL 10, the 3-4 has always felt like an inferior defense in Madden, as it hasn't properly duplicated the confusion and insanity the defense intices. Also, creating a strong run-stopping nose is something that is arduous to do on a game like Madden.
Prevent Defense; In the real NFL players would never let the last player get behind them. Somehow in Madden prevent defense is worse than in real life, where it is bad as well. Because of the zone alignment you can easily get 1 vs 1 deep and often take advantage of the coverage. Because of this, it is always a greater thought to do man coverage and align your players deep.
Fake-Punt Passes; Madden hasn't been able to properly give throwing accuracy/power to non quarterbacks, making their passing ability unrealistically horrible. This applies to the Wildcat formation as well where RBs/WRs can't throw even moderately well, and seem like they haven't tossed a ball in their lives.
Madden is a commonly improving game but it seems like the developers have never been able to fix some of these problems, even though they've persisted throughout the history of Madden. If they ever fix these defensive and also the offensive problems that hurt it, it will come extremely close to a pure football sim that is assuredly capable of.
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