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Frank Pearson

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Joined: 24th November 2005
Articles: 4
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Dig the gold in the Virtual Realm

05th July 2006
Copyright 2006 Steven Golden Take a trip to Lusk and you will find a sign for a classic wood dining set for $250. Walk or fly around Luskwood and you will find what looks like an up-and-coming development with a few properties for sale. Land is also av...

In-game Economy & Society

03rd July 2006
Copyright 2006 Steven Golden SAN FRANCISCO: Emerson Larkin, 23, just reaped $400 selling two characters for Blizzard Entertainment's "World of Warcraft" after investing nearly 75 online gaming hours creating them. Larkin was able to cash in because ...

World of Warcraft: boosting the game industry

16th June 2006
Copyright 2006 Steven Golden Warner Bros. Interactive Entertainment wanted to make a big splash in the video game world back in March when it introduced "Matrix Online," a massively multiplayer online game based on the once-hot film franchise. The game...

New Business:Real life dollars buy virtual game money?

24th November 2005
Will people pay real dollars for in-game virtual money to help their virtual characters buy in-game goods? One gamer, who goes by the screen name Haylo, said he spent $10 to $20 real dollars a month on in-game platinum(all nonexistent, of course) to buy ...
 
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