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<title>Frank Pearson's Articles</title>
<link>http://www.articlealley.com</link>
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<title>Dig the gold in the Virtual Realm</title>
<description>Copyright 2006 Steven Golden

Take a trip to Lusk and you will find a sign for a classic wood dining set for $250. Walk or fly around Luskwood and you will find what looks like an up-and-coming development with a few properties for sale. Land is also av...</description>
<link>http://www.articlealley.com/article_69962_15.html</link>
<pubDate>05th July 2006</pubDate>
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<title>In-game Economy &amp;amp; Society</title>
<description>Copyright 2006 Steven Golden

SAN FRANCISCO: Emerson Larkin, 23, just reaped $400 selling two characters for Blizzard Entertainment's "World of Warcraft" after investing nearly 75 online gaming hours creating them.

Larkin was able to cash in because ...</description>
<link>http://www.articlealley.com/article_69520_19.html</link>
<pubDate>03rd July 2006</pubDate>
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<item>
<title>World of Warcraft: boosting the game industry</title>
<description>Copyright 2006 Steven Golden

Warner Bros. Interactive Entertainment wanted to make a big splash in the video game world back in March when it introduced "Matrix Online," a massively multiplayer online game based on the once-hot film franchise. The game...</description>
<link>http://www.articlealley.com/article_62939_32.html</link>
<pubDate>16th June 2006</pubDate>
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<title>New Business:Real life dollars buy virtual game money?</title>
<description>Will people pay real dollars for in-game virtual money to help their virtual characters buy in-game goods?
One gamer, who goes by the screen name Haylo, said he spent $10 to $20 real dollars a month on in-game platinum(all nonexistent, of cours...</description>
<link>http://www.articlealley.com/article_17025_15.html</link>
<pubDate>24th November 2005</pubDate>
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