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Articles, tagged with "virtual worlds", page 6

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Gaming Communities For One And All

17th April 2008
Online gaming has become a community on its own. Gaming communities online have the ability to conduct in-game chats as well as invitations so that players could be invited to the new multi-player games. It has gradually developed into a social network th... Read >
Author: Bill Pratt

The Significance of Online Gaming Communities

09th April 2008
The world of online gaming is basically all about community. Gaming has gained such popularity that it could now be considered as practically mandatory. Being great and skilled at playing these video games gives individuals several social benefits. Gaming... Read >
Author: Bill Pratt

Technology and Market Structure of Virtual Network Games

25th March 2008
We cannot see the future, of course, but there are a number of technological innovations that are relevant to gaming, that are also fairly easy to see coming. Currently, access to gaming involves some sort of access to computing technology, and access to ... Read >
Author: bpwork.com

Learning Politics in the Virtual World

06th February 2008
I remember loving Sim City, in fact, construction games of all sorts. I spent hours of arranging elevators in Sim Tower, and built city after city in Caesar. I still love Railroad Tycoon, and am perfectly delighted to be laying track between Sapporo and T... Read >
Author: Dave DAlessio

Trust Comcast To Take Care Of The Details

06th February 2008
Shopping for an Internet service provider that can meet your needs can be a challenge. This is all the more true if you know what you need, but don't have the technical knowledge to sort out all of the options. Comcast can cut through all of the in... Read >
Author: emily@margae.net

TECHNOLOGY AND ONLINE EDUCATION

24th January 2008
I guess it isn't difficult now to relate technology with online education. Online education has grown from an infant to a teenager and then to an adult along with the growth of technology. Now is the time when even the traditional "brick and mortar" princ... Read >
Author: keith londrie

Comcast Delivers A True Broad Band Internet Connection

18th January 2008
There are lots of great things that you can get out of having a high speed Internet connection in your own home, but first you have to figure out what constitutes a high speed connection and then figure out how to get the fastest connection that you p... Read >
Author: Julia Hall

Gearing up your Site for Web 2.0 Marketing

06th November 2007
Contrary to prior assumptions, social media has traversed the fad stage and transformed itself from a teenager based model to a full-scale marketing medium. Social media marketing is here to stay and it brings with it tremendous changes to users' internet... Read >
Author: jerret

Loosen All Boundries Through The Second Life Experience

19th October 2007
My avatar at Second Life, Mooie Infinity, will soon be able to travel to many virtual worlds, with her identity intact.This is great news. I like Mooie Infinity. She is my alter-ego, after all, the offshoot of myself whom I send into Your Portable Empire ... Read >
Author: kate loving shenk

Getting the Children Back to Nature

12th October 2007
Outdoor play is becoming increasingly rare among children both in the U.S. and the U.K., even in rural areas. Children are intimately familiar with complex virtual worlds and all their characters, yet no longer learn the names of the creatures that inhabi... Read >
Author: portraitkingdom

Comcast Offers Great Values For Families

02nd October 2007
When you go shopping, you always want to make sure that you're getting the best possible item for your money. This is a simple truth of the American economy: Americans appreciate a good value. This should be true regardless of whether you're shopping for ... Read >
Author: Julia Hall

Enterprise RSS a focal point for employee information

07th August 2007
Time Magazine hailed social media is the one thing that most influenced the news and our lives in 2006 and it continues to be a major influence as we hit the halfway mark in 2007. One trend making the cut n 2007 is the adoption of RSS in the enterpris... Read >
Author: Jayden Adams

Online games: Video game

27th June 2007
Online games refer to video games that are played over some form of computer network, most commonly the Internet. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the gro... Read >
Author: Sandeep

Virtual World Gold Rush?

16th June 2007
Kids who immerse themselves in Club Penguin, the online virtual world for youngsters from 8 to 14, can chat with friends' penguin avatars in icicle-covered cafes and earn coins for accessories like sombreros--a must-have in Antarctica. For Club Penguin's ... Read >
Author: Christina

Go Virtual: It’s Just Good Business, Isn’t It?

08th May 2007
Gartner Research reported that 80% of Active Internet Users will be in virtual worlds by 2011. They also noted that moving into fantasy worlds like Second Life or World of Warcraft may prove less than lucrative for marketers as the online fantasy worlds r... Read >
Author: Sean Morrow
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