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Red Army Mod V2

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Red Army Mod (Realistic Weapon Mod)

Version:
2.0

Credits:
1/4 Life - AK-74 Texture, Weapon Tweaks.
PelPix - AK-74 Bumpmap and Specular map.
Toperia - Blooming Crosshair.

Changelog:
V2 Changes:
-Decreased AK-74 and M4A1's rate of fire a small amount.
-Further decreased accuracy of the AK-74.
-AK-74 magazines now hold 60 rounds (Based off of the model).
-Improved AK-74 texture.
-Improved M4A1 texture.
-Improved MP10 texture.
-Darkened and gave most of the gun textures a more reflective look.
-Severely decreased accuracy of the 'Deagle'.
-Increased Micro Uzi rounds/min to 1700
-Made all of the guns more reflective, giving them a blue like finish.
-Added Blooming Crosshair Option.
-Increased Pistol rate of fire.

v1 Changes:
-Skin Change: Changed AK-47 to AK-74m (Niko's Serbian, why should he be using old hand-me-down shit from third world countries? AK-74m is the standard now.)
-Changed AK-47 (AK-74m) rate of fire from ~300 rounds/min to ~650 rounds/min.
-Changed M4a1 rate of fire from ~300 rounds/min to ~700 rounds/min.
-Changed MP5A2 rate of fire from ~200 rounds/min to ~800 rounds/min.
-Changed Micro Uzi rate of fire from ~150 rounds/min to ~600 rounds/min.
-Increased AK-47 (AK-74m) damage to be greater than that of the M4a1. (Only slightly)
-Decreased accuracy of the AK-47 (AK-74m) to be less than that of the M4a1.
-RPM changes only apply when aimed. When blind firing (From behind cover, usually using one hand) the rate of fire will return to normal.
-Severely decreased accuracy when blind firing or firing from a car.
-Permanently disabled auto-aim on both Keyboard/Mouse and Joystick based controllers.
-Increased damage of AK-47 (AK-74m).
-Decreased accuracy of AK-47 (AK-74m).
-All weapons are held with two hands except when blind firing. (Uzi is still held with one hand, due to an animation issue.)
-Uzi, Glock, and MP5 all do about the same damage, due to the three using similar ammo. (9x18 and 9x19)

Suggestions to the user:
Do not hold down the primary fire button.
Use small 3 round bursts if you can. This will help you conserve ammo. With the new realistic rates of fire you can blow a 30 round mag in ~3 seconds.

Future Improvements:
Firing mode Alice script/ASI mod.
More weapon skins.
Custom models.
Custom sounds (Waiting for the GTAIV sound packages to finally be editable. Actual audio files are ready to go.)
Improved AK-74 texture. (With model?)

Comments:
Want to help make this mod more realistic? Notice a mistake?
Comment here!

I downloaded your mod, and I dislike your weapon customizations. Any way I can just have the new AK skin?:
Yes, simply replace your weapons.xml with the backup (Or if you just downloaded this mod for the skin, and never installed it prior, don't touch weapons.xml), and install weapons.img
That will get you the skin without all of the other tweaks.

Can I use this in Multiplayer?:
Yes, you can, but I ask that you do not. The higher rates of fire give you a very large advantage in multiplayer. If you have to play multiplayer, only do it in free play servers.

Why Red Army mod?:
I called this Red Army mod based on Brucie's "Red Army shit" comment during the middle half of the game. It seemed to fit.

Download:
http://www.facepunch.com/showthread.php?t=679324
Or
http://www.gtaforums.com/index.php?showtopic=393619

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